PUBG CPU Benchmark, Very Low/Medium/Ultra Results [16 CPUs Tested]

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PUBG CPU Benchmark, Dec 2017 Updated Results [16 CPUs Tested]

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  1. Do you guys want to see the same CPU benchmark for Fortnite?

  2. What software are you using to display the temps, usage, and average fps?

  3. Bad PUBG performance with AMD cards seems to be caused by massive tesselation and/or bad tesselation management. If I turn it off for my Vega 56 the game runs butterly smooth, framerate goes from 70-80 to 100-120 (not everywhere but in typical landscape scene). In WattMan simply use "Tesselation mode: override application settings" and then set "Max tesselation" to "off".

  4. All UE4 engine games seem to run poorly on Ryzen. It's too much of a trend, and has to be down to the engine tbh.
    Pubg also scales heavily with memory bandwidth. Seen my FPS nearly double in some scenario's when swapping between 1333 and 2400mhz memory (haswell).

    And it actually should be more CPU intensive at Ultra settings, due to the fact the drawcalls are increased. I'd say Ultra 720p is a better test than 1080p low/medium.

  5. Unexpected performance of the i3-8350k cpu. Thanks for all the hard work!

  6. Steve = Dedicated to quality uploads. How long till you can get the minions (kids) to make all these passes for you. Great work as always mate

  7. Even dual core is fine…. No HT… just clock speed needed. Pentium anniversary crushes pubg better than my 1700

  8. (edit) i used play claw 6 to see mine, it tops at 67% but doesn't stay there, its all over the place high 30's-50's i'm using FX-8350 at 4.5GHz 16GB DDr 3 2133 RX 570 4 GB. at all medium the gpu is peg'd at 100% using at most 3.7GB of 4. 1400MHz with 1850MHz memory. fps range high 30's to 60's hovering in the high 40's to 50's foliage and draw distance was on ultra

  9. Is that an Asrock x299 itx board in the background? That's pretty cool. Hope to see a video on it sometime soon.

  10. This is interesting. I get quite different results. 7600k with a 1080ti gets me around 90-140 FPS in Pochinki (same area as you tested) but for me the only bottleneck is the CPU and also RAM. I get 90-100 CPU usage and less than 50% GPU usage at all times. When I had 8GB of ram my FPS were about 20-30 lower on average with annoying stutters sometimes especially while driving. Now running 16gb of ram at 2133 is a lot smoother despite lower speed. Would be interesting to see whether a higher ram speed would make much of a difference and I’ll also be looking at OCing my CPU as those two seem to be the bottleneck for me, not the GPU.

  11. This game is optimized by the same team that optimized Arkham Knight, GTA IV and RAGE for PC.

  12. Can you test at Very Low 720p with the 1080 Ti? I know no one would play like that, just curious to see what happens when the GPU bottleneck is removed.

  13. Thank you for this, you've just saved me a stack of money… fantastic content

  14. God damn Steve, give yourself a break man, or at least, boost yourself up with some RedBulls to keep more PUBG benchmarks coming, lol

    Outstanding work as always 😀

  15. Very timely review, Iv'e been considering an x5690 overclocked to get better results from pubg as multiple threads is supposedly supported….But we have seen a lot of claims from Bluehole with their farcical optimisation updates and its nice to see channels calling out the BS being fed to the public. I have an old i7 @ 4ghz and a gtx970 and neither are ever being utilised more that 50% during game play….The latest test servers show a 10 to 15 fps improvement for me which is nice but also to little to late given version 1.0 is due for release in less than a month.

    Bluehole need to pull their finger out of their Brownhole!

  16. @ 6:45 you said the R5 1600X has 4 cores and 8 threads by mistake btw. Shocking game optimisation though still.

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